I thought my reply made it obvious that I understood this point. To be clear: I do get what you're saying, I just disagree with you.blkmage (post: 1472979) wrote:My point was that character design has to be judged within the context of the show.
Again, I totally understood what you were saying here and replied to exactly this point. The reason I refered to a fictitious scale of Oda to Adaichi was so I wouldn't have to write out long form "a scale of character designs that are all completely different to one another to character designs that are quite similar to one another" which, as you can see, takes longer to write.One Piece was an example because people dislike its style rather than its character design. Cross Game was an example because it has a notorious case of sameface.
While Cross Game's two leads look quite a bit alike, I don't think that EVERY character in the show looks the same. I won't sit here and hold Adaichi up as an innovative character designer or argue against the fact that some of his characters look remarkably similar (as do characters in Big Windup)]other features[/B] of character designs that you can objectively evaluate apart from their similarity to the other designs in the context of their same show. Quality does not equal difference to the work's other characters; a lot of factors determine the quality of a character design.Obviously, the character designs in Cross Game are more constrained by realism, but there are similar shows that do far better in that area. Oofuri is an immediate one that comes to mind...I'm not going to pretend Adachi is a master of character design when I mix up Aoba and Ko on occasion.
I didn't say that you thought the overall quality of the work was related to character designs. What I said was that, according to your reasoning, sameness in character designs, regardless of the designs' other merits, calls for us to label the quality of a work's character designs as poor, not the quality of the work as a whole.And I never said it makes the work inherently less good or that there's any sort of scale; remember, I don't think style or character design has that much bearing, given the kinds of shows I watch
the_wolfs_howl (post: 1473722) wrote:What makes it different from just the overall art style of the anime? Is it stuff like "they draw so-and-so's hair like that," or is it just "Dr. Butterfly has a mustache shaped like a butterfly"? (Would Gankutsuou's weird thing with the clothes be considered character design or art style?)
ich1990 (post: 1473913) wrote:Character design doesn't matter to me in the least.
That being said, I will always have a special place in my heart for the JoJo's and the Kaiji's and the One Piece's of the world who are willing to push beyond norms.
This. In fact I wish I could change my vote to "very important" or even "exceedingly important," now that I think about it. It is not at all rare for me to be unable to watch a show, or to decide not to watch a show in the first place, or to grit my teeth through a show with an otherwise acceptable story, because of grossly anatomically incorrect characters.Maokun (post: 1473886) wrote:I'm talking of less notorious, but more telling flaws, such as shoulders and/or neck width, limbs length and overall proportion (seriously, the guy from XXXholic TV can go get stuffed,) hands/feet shape, ear placement, etc. You cannot get more factual about the quality of character design than anatomic correctness. A character designer with a poor grasp of anatomy is no better than an engineer bad at maths.
" wrote:RustyClaymore 11:27 - Ah yes, Socks is the single raindrop responsible for the flood. XD
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