LadyRushia (post: 1268973) wrote:If it ever gets to this point, I could help with the story line, unless there's already one planned out.
goldenspines wrote:Its only stealing if you don't get caught.
Warrior4Christ (post: 1268937) wrote:How do you propose to manage all the different files and contributions from different people?
Having done group/collaborative work before, I'd suggest Subversion(SVN), which is a revision control system that works well. The only problem is that someone would have to set up a server for it...
Of course, this suggestion is not very helpful unless there's sufficient interest to actually get it started.
Maokun: Ninjas or Pirates? (Vikings are not a valid answer, sorry)
EricTheFred: Vikings are always a valid answer.
Warrior4Christ wrote:How do you propose to manage all the different files and contributions from different people?
Tsukuyomi wrote:This sounds really interesting, and I'd love to help, but I'm not sure how I could contribute O__O
Azier the Swordsman wrote:I'm interested, should this ever kick off.
mechana2015 wrote:Please inform me if enough interest does arise, I am interested in this, as doing a 20x20 tile here and there would be well within my means of artistic assistance.
Midori wrote:I'm guessing the music has to be in MIDI format? Cause, I've already made some I could submit, and I could make more.
uc pseudonym (post: 1269043) wrote:If you wanted to try to figure out the tile-drawing system, you could do that. But if not, no worries.
uc pseudonym (post: 1269043) wrote:Just so I don't count proverbial chickens: interested in what, specifically?
EricTheFred (post: 1268999) wrote:There has got to be a site offereing online collaboration out there. If not, someone really needs to start it.
Tsukuyomi (post: 1269084) wrote:What does YMMV mean?
*Is looking up stuff on game tiles now*
Tsukuyomi (post: 1269084) wrote:What does YMMV mean?
Warrior4Christ (post: 1269085) wrote:http://sourceforge.net/
Maokun: Ninjas or Pirates? (Vikings are not a valid answer, sorry)
EricTheFred: Vikings are always a valid answer.
EricTheFred (post: 1269104) wrote:a secret plan to topple the Burundian government
Mithrandir (post: 1269102) wrote:My apologies, I thought that was a more well known acronym than it apparently is. w4c is correct: Your Mileage may Vary.
Basically, it's a "standard disclaimer" that means "your results may not be the same as mine," or "don't sue me if it doesn't work out for you!"
Kaligraphic wrote:Before you start looking at implementation, do you have a premise for such a project? A plot? This would likely impact the sort of tiles you'd want to make.
I usually find that the basic premise/plot/campaign/narrative core is where amateur games fall down.
Mithrandir wrote:If Clive is looking for ways to let other people help with stuff, he may want to look into the idea of letting other people help with making lists. For example, have someone examine the site and make a list of all the graphics that will be needed for waving grass, or whatever animation appropriate task is available. Also, documentation of progress is nearly as powerful as documentation for the program. That's another area someone else can likely help in. That being said, this is merely my $0.02 for him, so YMMV.
Sammy Boy wrote:I would like to find out what kind of maptiles / graphics you need help with (e.g. are you after a specific type, such as a forest maptile, or pretty much anything as you need heaps of them)?
Sammy Boy wrote:And after we create one, how do you want us to get them to you (e.g. post onto a server somewhere)?
Warrior4Christ wrote:I'm not much of a graphics artist, but I may be able to help in some other way (I would say scripting, but I'm not sure how much/what kind there is for this game engine).
Tsukuyomi wrote:Dumb question, but which one do I download @__@? My gut says the Windows Installer, but is the Ziped File better o.o?
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