Physics Problems -_-

Homework giving you a headache? Math gives you a migraine? Can't quite figure out how to do something in photoshop? Never fear, the other members of CAA share their expertise in this forum.

Physics Problems -_-

Postby Sai » Wed Oct 25, 2006 7:19 pm

Hey all, I need some help. I am supposed to figure out how to find the max height a certain rocket reaches and i cant figure out the proper EQ. to use. Any help will be much appreaciated.
"Bother"
User avatar
Sai
 
Posts: 451
Joined: Mon Jan 24, 2005 10:00 am
Location: Michigan

Postby Slater » Wed Oct 25, 2006 7:41 pm

ooh... are you supposed to take into account the change in mass that the rocket goes through?
Image
User avatar
Slater
 
Posts: 2671
Joined: Sat May 22, 2004 10:00 am
Location: Pacifica, Caliphornia

Postby Sai » Thu Oct 26, 2006 12:43 pm

I think so.
"Bother"
User avatar
Sai
 
Posts: 451
Joined: Mon Jan 24, 2005 10:00 am
Location: Michigan

Postby Puguni » Thu Oct 26, 2006 2:33 pm

Sai wrote:I think so.


I think it would be best if you actually copied the problem here.
User avatar
Puguni
 
Posts: 1323
Joined: Fri Mar 25, 2005 4:13 pm
Location: In a place where I can wonder why good grammar doesn't apply on the internet.

Postby Sai » Thu Nov 09, 2006 1:36 pm

Sorry guys, i was busy and didnt get around to finding the stuff for the equation but we already launched the rocket so meh. Thanks for checking on it though.
"Bother"
User avatar
Sai
 
Posts: 451
Joined: Mon Jan 24, 2005 10:00 am
Location: Michigan

Postby Dante » Sat Nov 18, 2006 12:18 pm

OOC: Don’t know if this helps, but rocket science is fun! First, in rocket science, F doesn’t equal m*a, you would have to use the more fundamental equation of F equaling the time derivative of momentum! YAY!!! Generally though, you could just be lazy and look it up like I did, Source: (The Cambridge Handbook of Physics Formulas by Graham Woan, Page 70 (Rocketry) Equation 3.94 the equation yields, (assuming your rocket starts out from rest)

[1]
vf =u*ln(Mi/Mf)


Where
vf= final velocity of your rocket when the engine dies
u=the velocity of the rocket exhaust (from the frame of reference of the rocket)
Mi=the initial mass of the rocket (not weight but it doesn’t matter because gravitational constant will cancel out)[with fuel]
Mf=the final mass of the rocket (without fuel)
ln is the natural log of what is in the paranthesis

Of course, this equation only gives the velocity of a rocket in space (no gravity). Generally the equation includes gravity, but we’re not looking for vf in a gravitational field, we’re only looking for hf. The purpose of this equation was to give us a vf for the standard equation,

[2]
KE=Mf*vf^2/2


As this is the kinetic energy of our rocket outside of a gravitational field, we can dump all that energy in at once into the particle, through the method of using energy to find height,

[3]
KE=PE; vf^2/2= g*hf


Where,
g=9.80665m/s^2=32 ft/sec^2

Solve for your hf in equation 3 after finding vf from equation 1 and you should be set for the final height of your rocket through use of the conservation of energy equation. Note that this equation assumes a constant gravitational field, which should work in your case, but for very high rockets you would have to modify your PE from Mf*g*hf to Mf*ME*G/hf. Where ME is the mass of the Earth, but you won’t have to worry about that, generally your final actual height will be less then the theory because of frictional effects which can be approximated to a certain extent but I doubt you will be required to consider friction for your rocket experiment, there is also a Corriolis effect and Centrifugal Effect depending on your longitude on the Earth but once again we’ll throw it out as negligible. Pretty sure everything is on target though,
Pascal
FKA Pascal
User avatar
Dante
 
Posts: 1323
Joined: Thu Mar 04, 2004 8:24 pm
Location: Where-ever it is, it sure is hot!


Return to Tutorials

Who is online

Users browsing this forum: No registered users and 75 guests